Designers in Seoul
Designers in Tokyo
Designers in Taipei
Column Four

Comics
Zosia Dzierżawska is an illustrator & comic author from Warsaw, Poland, and a co-founder of Studio Armad’illo, an illustration and graphic design studio based in Milan. She works for a variety of international publishers, using her soft, expressive lines in children’s books, comics and editorial illustration.
Previous collaborations include Oxford University Press, Rizzoli, Candlewick Press, and others. Her works have been awarded twice at the Bologna Children’s Book Fair Illustrators Exhibition, as well as at the Society of Illustrators in New York.
She loves getting her hands dirty with inks, watercolors, greasy pencils, and other traditional media.
Nobrow, Candlewick Press, I'm Changing, Oxford University Press, The Chopin Museum, The New York Times
Bologna Children's Book Fair Illustrator's Exhibition (twice),
Society of Illustrators New York Annual (twice),
Sydney Taylor Book Award (US),
Children's Literature Festival (PL)

Polish design consistently marks its presence on global markets, combining diferent perspectives that reflects the cultural context of Poland, while perfectly adapting to the expectations of customers from all over the world. Today polish design not only draws on its history and regional motifs, creatively reinterpreting patterns from the past, but also develops by embracing new values like: innovation, responsibility, resourcefulness, locality, and nostalgia.

In Poland after World War II, many designers were active in creating graphic symbols. Due to specific political conditions, these projects could be much more free and artistic than in the West. Besides the Polish poster, it is the graphic symbol that is particularly noteworthy when it comes to design in Poland.

There are three different reading directions for typeset Japanese!

In Poland, design is still in the development phase and there is currently no one specific dominant style characteristic only of our country. Until recently, we were trying to design correctly, and now we are looking at how to design incorrectly.